Cycles++
Contents:
Writing a bot
Other utilities
Cycles++
Index
Index
C
C
cycles (C++ type)
cycles::Connection (C++ class)
cycles::Connection::connect (C++ function)
cycles::Connection::isActive (C++ function)
cycles::Connection::receiveGameState (C++ function)
cycles::Connection::sendMove (C++ function)
cycles::Direction (C++ enum)
cycles::Direction::east (C++ enumerator)
cycles::Direction::north (C++ enumerator)
cycles::Direction::south (C++ enumerator)
cycles::Direction::west (C++ enumerator)
cycles::GameState (C++ struct)
cycles::GameState::frameNumber (C++ member)
cycles::GameState::getGridCell (C++ function)
cycles::GameState::grid (C++ member)
cycles::GameState::gridHeight (C++ member)
cycles::GameState::gridWidth (C++ member)
cycles::GameState::isCellEmpty (C++ function)
cycles::GameState::isInsideGrid (C++ function)
cycles::GameState::players (C++ member)
cycles::getDirectionFromValue (C++ function)
cycles::getDirectionValue (C++ function)
cycles::getDirectionVector (C++ function)
cycles::Id (C++ type)
cycles::Player (C++ struct)
cycles::Player::color (C++ member)
cycles::Player::id (C++ member)
cycles::Player::name (C++ member)
cycles::Player::position (C++ member)
cycles::socketErrorToString (C++ function)